Willekeurige team- / groepsverdeler
Verdeelt je lijst in evenwichtige teams.
Random team generator. Paste names and split into evenly-sized teams.
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Veelgestelde vragen
How is it balanced?
Names are shuffled and then dealt out round-robin, so every team lands within one person of the same size.
Should I pick teams or sizes?
Pick the number of teams if you want a fixed count of groups. Pick size-per-team if you want fixed-size groups, and the team count is calculated for you.
Is the split actually random?
Yes. The shuffle uses your browser's Web Crypto API for cryptographically sound, unbiased randomness, so no name has an edge.
Are my names sent anywhere?
No. The tool runs entirely in your browser and works offline, so your roster is never uploaded to a server.
Verwante randomizers
Further reading
- Picking a group-size range for the activity, not the headcount
Most people set a group-size range by dividing their headcount and guessing. Here's how to pick min and max based on what the activity actually needs — with real ranges for book clubs, hackathons, classroom stations, and party games.
- Running a category sprint: the outburst-style game that needs zero prep
Name as many pizza toppings, cities, or 90s cartoons as you can before the clock runs out. Here's how a category sprint timer works, which category pack to pick for your crowd, and how to turn one round into a full party game.
- Splitting a list into groups that don't all have to match
Not every activity needs equal-sized teams — sometimes you want groups of three here, five there, and no awkward leftover pair. Here's how a variable-size group splitter handles the range instead of forcing one fixed number.
- Pair everyone up without landing the same partners again
Partner work falls apart when the same two people keep getting matched. Here's how a random pair generator splits a group into twos, handles the odd person out, and remembers past pairings so this week's partners are new.
- Draw a random-sized sample from a list, not just a fixed number
Sometimes you don't want exactly five — you want "a few, but I don't want to decide how many." Here's how a random subset picker draws both the size and the members of a sample, and when that beats picking a fixed count.
- Split a video call into breakout rooms in one click
Manually dragging twenty names into Zoom breakout rooms is the slowest part of any workshop. Here's how a breakout room assigner splits the roster instantly, keeps the pairs you need together, and stops the same people clustering every round.
- Build balanced teams that don't turn into a blowout
A purely random split can dump all your strongest players on one side. Here's how a balanced team generator spreads people evenly by skill, level, or any tag you choose — so the teams are fair and the game stays close.
- A random seating chart that actually mixes people up
Friends cluster, strangers hover by the door, and the same three people end up together every time. Here's how a random seating chart breaks up the cliques fairly — and the one table-size detail that decides whether anyone sits alone.
- Scattergories without the arguments: fair letters, honest answers, and a timer that ends it
Scattergories lives or dies on three things: a letter nobody can call rigged, categories everyone can actually answer, and a clock that stops the round before the table starts negotiating. Here's how to run it cleanly with just a phone.
- Seeding a tournament bracket fairly (and why byes are trickier than they look)
Throwing names into a single-elimination bracket sounds simple until you hit an odd number of players, byes that hand someone a free win, or a seeding that pits your two best players in round one. Here's how to do it right.
- Picking random teams without starting a fight
Randomising teams sounds easy: shuffle, deal, done. In practice you need to think about balance, locked groups, varying sizes, and the friend who always ends up on the same side. Here's how we handle it.